Fall of Reach

The Fall of Reach is a battle in the Human-Covenant War. It's the setting of Halo: Reach.

It was fought from July 25 to August 30, 2552 between the UNSC, spearheaded by the Spartan unit Noble Team, and the Covenant. Humanity suffered over 700 million casualties, while the Covenant suffered similarly massive casualties. It was a crushing Covenant victory that ended in Reach being glassed.